Tuesday, July 30, 2013

Review: The Elder Scrolls III: Morrowind

Review: The Elder Scrolls III: Morrowind


The Elder Scrolls III: Morrowind

Posted:

The Elder Scrolls III: Morrowind (Video Game)
By Bethesda

Okay, Okay, I'll admit it; I was reconsidering the wisdom of my Xbox purchase. I watched GTA3 (and played it), and shook my head, saying "why not us?" Well hallelujah, we've been saved!

If you've ever played a pen-and-paper RPG, you'll have an inkling about the possibilities in this game. Your character can be whomever, whatever, however you'd like him/her to be. There are four human races alone, as well as a feline race, a reptilian race, orc, and three elven races. There are dozens of character classes, including BattleMage, Assassin, Monk, Rogue, Scout, Barbarian, and Witchhunter, and a bunch more; but the best part is that you can create your OWN custom character class with its own assorted disciplines! There are also a ton of possibilities for the appearance of each gender of each race.

Once your character has been designed and you get out of the Customs Office, you are immersed in a HUGE, complex world of alliances, rivalries, and politics. You can join a number of different organizations and affiliations, make friends or enemies everywhere.

The fighting in this game is cool, easy when you're fighting single little creatures like cave rats, but challenging when you're fighting talented folks in armor while trying to cast spells and read scrolls while hacking, slashing, and blocking. And multiple humanoid enemies in armor will realistically kick your butt, unless you've been around a long time and improved your fighting abilities.

This is perhaps the best thing about this game; your advancement is not based on "XP", some accumulation of wealth and creatures killed. It is realistic; the more you practice something, the better you get at it.

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